RUN 8 V2 SPAWN TRAIN DRIVER
You still get the occasional idiot driver though. Overhauled the Car-Spewer logic to be better behaved at railroad crossings and to act more realistically.Reduced memory-usage of Distant Terrain a bit.Ěmtrak cars have had their brake-force increased about 15% in accordance with the above Amtrak source.From a stand-still (swiping the throttle from idle to notch-8), it will now take about 40 to 50 seconds for an accelerating train to reach notch-8 power. Ěmtrak P42s in real-life are slow-loading an Amtrak Engineer wrote us with some data, and we've adjusted the loading-rate of the P42s accordingly.For the sake of interest, a few of the major operations have been condensed into a few miles of branchline Ědded part of the Buttonwillow Branch in Bakersfield (the branch that comes off the “Y” next to UP Bakersfield Yard.The DS Screen has changed a bit as well to accomodate the new mainline track. The BNSF Mojave Sub now has more track, signals, and scenery west of both the yards (thanks to Robert Fitzgereld).TMU window programmed to ignore a couple faulty xml files.Ĝorrected a mistake with the GCFX locomotive xml file.Ĝorrected a mistake with the DJJX Gondola xml file.ğixed accidental resizing of placeholder car-bodies when cars were uncoupled from train.Placeholder locomotives will now load the GP40 trucks if the normal trucks are not found.A message will display in such situations TMU no longer hangs if train is too long for the track it will spawn as many units as it can and ignore the rest.
RUN 8 V2 SPAWN TRAIN INSTALL
After you install the update just open the program and click on the HELP button at the top right corner of the opening menu and you will see it in there. | PRESS RELEASES IMPORTANT NOTE: The Run8 V2 Change Log can now be found in the HELP UserGuide. Run8 Change Log Notes from El Programmerdero